People
蟻生 開人
Kaito Ariu
発表論文
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Model-based minimum bayes risk decoding
論文誌・国際会議
ICML 2024
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Hyperparameter-Free Approach for Faster Minimum Bayes Risk Decoding
論文誌・国際会議
Findings of ACL 2024
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Adaptively Perturbed Mirror Descent for Learning in Games
論文誌・国際会議
ICML 2024
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On Universally Optimal Algorithms for A/B Testing
論文誌・国際会議
ICML 2024
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Matroid Semi-Bandits in Sublinear Time
論文誌・国際会議
40th International Conference on Machine Learning (ICML 2024)
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Optimal Clustering from Noisy Binary Feedback
論文誌・国際会議
Machine Learning
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Memory Asymmetry Creates Heteroclinic Orbits to Nash Equilibrium in Learning in Zero-Sum Games
論文誌・国際会議
AAAI 2024
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On Uniformly Optimal Algorithms for Best Arm Identification in Two-Armed Bandits with Fixed Budget
論文誌・国際会議
Workshop on Bandits and Statistical Tests 2023
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Learning in Multi-Memory Games Triggers Complex Dynamics Diverging from Nash Equilibrium
国内学会/セミナー
IBIS 2023
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Zero-Variance Perturbation Utiity for Extensive-Form Games
国内学会/セミナー
IBIS 2023
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A Slingshot Approach to Learning in Monotone Games
国内学会/セミナー
IBIS 2023
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Exploration of Unranked Items in Safe Online Learning to Re-Rank
論文誌・国際会議
SIGIR2023
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Rate-Optimal Bayesian Simple Regret in Best Arm Identification
論文誌・国際会議
Mathematics of Operations Research
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An Optimal Clustering Algorithm for the Labeled Stochastic Block Model
論文誌・国際会議
ICML 2023 Workshop: Sampling and Optimization in Discrete Space
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Learning in Multi-Memory Games Triggers Complex Dynamics Diverging from Nash Equilibrium
論文誌・国際会議
IJCAI 2023
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二人零和展開型ゲームにおける突然変異付き乗算型重み更新に関する研究
国内学会/セミナー
JSAI 2023
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Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Games
論文誌・国際会議
AISTATS 2023
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Thresholded Lasso Bandit
国内学会/セミナー
IBIS 2022
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Last-Iterate Convergence with Full- and Noisy-Information Feedback in Two-Player Zero-Sum Games
国内学会/セミナー
IBIS 2022
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Thresholded Lasso Bandit
論文誌・国際会議
ICML 2022